Published May 12, 2026, 12:51 PM EDT
Christian Bognar is a Writer at DualShockers with over three years of experience covering the gaming industry. Since 2022, he has written guides and reviews for publications including DualShockers, CBR, Attack of the Fanboy, PC Invasion, and The Game Slayer. He holds a Bachelor’s Degree in Business Administration from Roanoke College.
Christian has been an avid gamer since childhood and views games as one of the strongest forms of art and storytelling. As a reviewer, he makes a point of finishing a game before writing a review, helping him evaluate each title with a complete understanding of its story, systems, and overall experience.
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The Soulslike genre has skyrocketed in popularity over the past decade, with many developers trying to hop aboard the hype train. While there have been plenty of mediocre Soulslikes released recently, there are actually a good number of them that are considered top tier.
Some Soulslikes are so fantastic that it leaves their fanbase wanting more as soon as they complete their first playthrough. Unfortunately, some of the best games in the genre have never received confirmation of a sequel, which is a real shame.
In this article, we will discuss 10 amazing Soulslikes that truly deserve a sequel. Keep in mind that we won't be mentioning any Soulslikes that currently have a sequel in development or if it has been confirmed by the developers that they plan on making a sequel.
10 Hellpoint
A More Refined Hellscape
One of the most underrated and overlooked Soulslikes on this list is probably Hellpoint. If you aren't familiar with the game, Hellpoint is a sci-fi Soulslike that takes place in space, putting players against a variety of horrific monstrosities. It draws a lot of inspiration from Dark Souls in terms of level design, cryptic storytelling, character progression, and many other elements. There are players who either absolutely hate Hellpoint, while others find it to be a love letter to Souls fans. I fall into the latter category, but don't disagree that it fails in certain elements.
That is exactly why Hellpoint deserves a sequel, so it can improve upon the elements the original failed at. For example, Hellpoint struggled with balance, had inconsistent precision in combat, and had a poor implementation of platforming. These issues could cause players to become frustrated easily, preventing the game from reaching the praise it deserves and getting the attention for what it does right. It has fantastic boss fights, a beautiful world that's interesting to explore, and has that addictive gameplay loop of trial and error that makes Soulslikes so much fun.
9 Bleak Faith: Forsaken
Let's Revisit This Bleak World
Bleak Faith: Forsaken did a great job at creating a sense of loneliness through its mysterious and disturbing environments. Its dreamlike world is still impressive today, offering cosmic horror spaces, such as ruins, cathedrals, and strange civilizations. Exploring the world of Bleak Faith: Forsaken is simply captivating, and you'll never know what you'll encounter around each corner. The enemy design matches this energy, as each is designed to be creepy, adding to the sense of dread of the game world.
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Even though Bleak Faith: Forsaken is fantastic as it stands, it always seemed that it could have been so much more. Due to it being created by an indie development studio, Archangel Studios, it's likely that the budget was limited. I would love to see a sequel to Bleak Faith that puts more of a focus on boss design, story, and build variety, giving players more of a reason to play through the game twice. While there's no confirmation on a sequel, it has been confirmed that DLC is in the works and should release later this year.
8 Wo Long: Fallen Dynasty
Team Ninja's Hidden Gem
Wo Long: Fallen Dynasty is similar to Nioh in many ways, but takes a different approach to its combat systems. The best way to describe it is that the combat in Wo Long is more streamlined than Nioh, focusing more on parry systems and a rhythmic combat loop. Due to the simpler combat systems, Wo Long: Fallen Dynasty is considered more accessible than the Nioh series, which is great since Nioh is one of the hardest Soulslikes on the market.
However, Wo Long: Fallen Dynasty being more streamlined is actually its worst aspect and the reason why it deserves a sequel. While it has a great foundation in its combat, everything else seemed half-baked. The game's simplistic nature resulted in lower enemy variety, weaker build depth and loot systems, and a less exciting level design throughout. It would be nice to see a sequel where all aspects are brought to the level of the Nioh series, games that showcase the true talent of Team Ninja.
7 Thymesia
Underrated Souls
Thymesia had a rough start, with most players giving it mixed reviews due to hitbox issues, inconsistent parry timing, and unreliable input responsiveness. However, it received a fair amount of patches and updates after its initial launch, fixing most of the problems that players had with the game. These patches turned a mediocre experience into an amazing one, and one of the better Soulslikes of the past decade. There is still room for improvement, of course, but in its current state, it's one of the better Soulslikes on the market at the moment.
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Thymesia deserves a sequel due to everything it did right. While the level design was mostly linear, it featured the interconnectedness of Dark Souls, the fast-paced and aggressive combat of Sekiro and Bloodborne, and many abilities that kept gameplay fresh throughout the entirety of its short duration. A sequel could expand upon this by adding more abilities, making the world less linear (while keeping its labyrinth-like style), and increasing the overall length of the game.
6 Another Crab's Treasure
Give Me More Cartoon Souls
Another Crab's Treasure came out of nowhere and players didn't expect much from it after its initial announcement. I mean, a Soulslike with a cartoony art style to it doesn't seem like it would be anything special, especially when it's coming from a developer that doesn't have any experience with the genre. However, when it finally released, players were pleasantly surprised by how great the game actually was. Critics agreed as well, as it currently sits at a strong 78 score on OpenCritic.
Another Crab's Treasure features exciting platforming sequences, a combat system that had a surprising amount of depth, and a comedic tone that felt refreshing, especially since the Soulslike genre is generally known for having a darker tone. It has all the core aspects of a Soulslike, such as difficult boss fights, character progression, secrets to discover, etc., all while adding eccentric elements such as playing as a crab and interacting with sea creatures.
5 Nine Sols
Superb 2D Action
Nine Sols shares plenty of similarities with Hollow Knight, such as taking place in a 2D world, having a Metroidvania-like structure with great platforming elements, and featuring brutal boss fights that demand skill and strategy. It also draws inspiration from Sekiro: Shadows Die Twice, where the combat has a focus on fast reflexes and parrying to deflect enemy attacks. It was the perfect combination of Hollow Knight and Sekiro, creating an entirely unique experience that Soulslike fans have grown to love.
Nine Sols deserves a sequel due to how great it was in important aspects: combat, platforming, story, and level design. I would love to see the sequel take the IP to new heights by making the map larger, adding more diversity for builds, an increase in exploration, and adding more creative enemy designs that force the player to change their playstyle on the fly. While the game is fantastic, there is room for improvement and a sequel could address the issues that prevent it from being the best 2D Soulslike on the market.
4 The First Berserker: Khazan
Top Tier Boss Design
The First Berserker: Khazan
The First Berserker: Khazan is known to be an amazing Soulslike mainly due to its incredible boss design. It arguably has the most challenging boss fights of the entire genre, but not to the point where it feels unfair. The balancing was superb throughout and was an adventure all about perseverance and patience, major factors that determine the quality of a game within the genre. While everything between the boss fights was mediocre, the bosses are so great that a sequel is welcomed by the community.
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Unfortunately, a sequel doesn't seem likely these days, as the team behind The First Berserker: Khazan has been reassigned to other projects due to the game's poor sales. This is a real shame as the game offered a challenge that is rare these days, where the challenge is so brutal that it refuses to compromise on the player's skill level. Instead of being forgiving, it demanded the player to increase their skill level and master its fantastic parry mechanics, creating an overwhelming sense of satisfaction.
3 Wuchang: Fallen Feathers
Unmatched Level Design
Out of all the Soulslikes released in the past few years, Wuchang: Fallen Feathers did the best job at replicating the level design of the Dark Souls trilogy. It featured interconnecting paths with shortcuts, multilayered paths that overlapped on itself, and made small spaces feel larger due to its structure, just like the Dark Souls games. On top of that, it featured a deep combat system that allowed for experimentation through a variety of weapons and spells, better than most Soulslikes on the market.
Unfortunately, the studio behind Wuchang: Fallen Feathers, Leenzee Games, has faced internal conflicts lately, resulting in its closure. However, the IP has done surprisingly well for itself since it was released, leading to it being sold to another company, called Digital Bros. This is great news as it pretty much confirms that there is interest in bringing Wuchang: Fallen Feathers back for a sequel. Let's just hope the new owners capture the spirit of the original, as it truly is something special.
2 Elden Ring
A Great Sense of Discovery
Elden Ring is FromSoftware's magnum opus and one of the greatest open world games ever created. It features a massive world filled with secrets, epic boss fights, and endless build variety that allows for a ton of replayability. It was a game that was talked about by the entire gaming community when it was first released and is still discussed constantly among many fans of the genre. While Hidetaka Miyazaki has mentioned that its next single-player titles will be smaller in scope, he never mentioned that a sequel to Elden Ring is off the table entirely. In other words, there is still hope.
There hasn't been a game quite like Elden Ring since it released, as it provided an unparalleled sense of discovery and mystery that hasn't been matched. While it would be very tough to top Elden Ring with a sequel, FromSoftware is one of the best in the industry and rarely ever lets its fanbase down, so it would figure out a way to make it even better. Maybe a bigger map, more classes to mess around with, a darker story, and different combat mechanics would be good additions in a sequel.
1 Bloodborne
The Demand for a Sequel is High
The Soulslike that has had the most requests for a sequel by its fanbase is Bloodborne. Known by many as one of FromSoftware's greatest video games, Bloodborne features one of the best combat systems in the Soulslike genre, a dark and gritty world that's hard to look away from, and an intriguing story drenched in lore. A sequel to Bloodborne would sell like hotcakes due to its popularity, so it's unfortunate to say that it most likely will never happen.
The reason a sequel to Bloodborne is unlikely is due to ownership constraints surrounding the game. Unlike Dark Souls and Elden Ring, the Bloodborne IP is directly owned by Sony, so it's not directly up to FromSoftware to go ahead and make a sequel. While this is the simple reasoning, there are actually rumors out there that mention that Hidetaka Miyazaki, the game's creator, has actually turned down pitches for a sequel and Sony listened out of respect. Simply put, the facts are murky, and we actually don't know the actual reasoning.
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