Nostalgia is a blurring lens that often prevents proper analysis, though I believe it's undeniable that games currently considered classics continue to offer some of the best adventures in the interactive medium.
Despite the passage of time and the unbreakable link between video games and technology, past generations boast countless masterpieces that have little or nothing to envy about contemporary titles.
Whether due to unprecedented creativity or laying the foundations for entire genres through sheer inventiveness and talent, encountering products from decades ago and still being completely blown away is as common an experience today as it was during their original releases.
Therefore, in order to celebrate the history of video games and remind modern gamers where we came from, I invite you to read this list of ten classic 1990s games that haven't been surpassed.
10 Age of Empires II: The Age of Kings
The God Who Doesn't Age
Starting a list with Age of Empires II: The Age of Kings gives you a glimpse into the average quality of the entries in this list, especially considering that this particular game remains relevant within the genre.
Despite having sequels and the fact that its mere existence spawned countless products trying to emulate its success, what the late Ensemble Studios achieved is virtually unparalleled in the RTS genre.
My memories of playing this game in internet cafés are vividly linked to the image of looking around and seeing everyone else playing it, as its gameplay depth immerses you in a simulation where the truly difficult thing is to stop playing.
Historical accuracy, perfectly synchronized systems, unmistakable aesthetics and interfaces, a staggering amount of single-player content... Age of Empires II laid the groundwork for everything that followed, and it still stands as the benchmark.
9 Grim Fandango
An Immaculate Fable
Graphic adventures are one of the genres that age best thanks to their focus on stories, characters, and audiovisuals, so Grim Fandango remains as wonderfully captivating as ever.
Starting with its impressive story alone, it's a timeless creation that can only be surpassed by a new script whose writing and execution are on par, and I dare say we're still years away from enjoying a better fable.
Given its setting, cast of characters, voice acting, creative identity, hysterically funny dialogue, and its outlandish puzzles that made your head spin more than necessary, it hasn't just aged well; if you told me it was published in 2026, I'd completely believe you.
As a point-and-click adventure and a fever dream, Grim Fandango is a vivid reminder that everything bearing the Double Fine stamp is inexplicably special, as is its divine soundtrack that will make you want to put it on repeat all day until your ears bleed.
8 SoulCalibur
A Change of Era
With all due respect to Soul Edge for its revolutionary nature, a situation similar to the recent Demon's Souls case arises: despite being the first, its successor was the one to change everything, a fact reflected in Dark Souls and, of course, SoulCalibur.
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For years, I've tried to recapture the same awe and engagement I felt with the first game in the franchise since its name change, but every attempt has been completely futile because SoulCalibur achieves a level of perfection where nothing is lacking or superfluous.
There are fighting games with more story, customization, characters, stages, and replayability, though none achieve the precision with which this masterpiece, in its historical context, led the genre toward an evolution, with its virtually omnidirectional freedom of movement, weapon-based combat, and the distinctiveness of its protagonists.
However, SoulCalibur's greatest strength lies in its extreme intuitiveness, and the pleasure of mastering each character and their outlandish attacks in dynamic and vibrant spaces is unsurpassed, no matter how much graphics and technology have advanced.
7 System Shock 2
The Immersive Simulator Par Excellence
Immersive sims are largely responsible for significant structural advancements in video games' interactive qualities, which is precisely why I'm surprised by how little System Shock 2 is discussed outside its specific circle.
For a game that predated numerous acclaimed masterpieces of this century, we should be remembering every day how it became the ultimate expression of horror, first-person shooters, exploration, and emergent gameplay.
Being the king of a particular mechanic is one thing, but System Shock 2 spent years waiting for someone to dethrone it as the leader of numerous ludic styles, and I believe that, ultimately, none have managed to claim its place at the top.
Certainly, immersive simulators have managed to surpass it in specific areas, though the bigger picture still belongs to Irrational Games and Looking Glass Studios, for whom I would be willing to perform a shamanic ritual to see them rise from the ashes and collaborate again.
6 Resident Evil 2
Classic Horror Remains at the Top
Historical shifts in the perspective of the horror genre have been instrumental in renewing its offerings, yet, as much as I appreciate these evolutions, the balance achieved by Resident Evil 2 remains undiminished by the passage of time.
While it may seem trivial, there's a much more deliberate intention behind the ways and moments in which fear is experienced during adventures with a fixed camera and limited resources, since the creators have far more control over when, how, and at what pace you see what you see.
First-person and third-person standpoints have given us impressive products, though Resident Evil 2's deliberate use of camera angles and timing to instill fear in the player, combined with the equally conscious positioning of enemies, ammunition, and healing items, makes everything feel more cohesive and measured.
Some users prefer more freedom and less guidance, but granting that capacity to the player's will, comparatively, reduces the regularity with which the user is terrified, and no game in this genre masters the conscious use of its elements as much as Resident Evil 2.
5 Final Fantasy 7
Many Sequels, No Equal
While the Final Fantasy 7 remakes are the only ones I can fairly tolerate because I don't feel they intend to replace the original work but rather expand upon it, I also believe they are further proof that some classics are the product of a perfect alignment of the planets, making their remakes impossible.
You can make great party-based JRPGs centered on fighting environmental terrorism, accompanied by a soundtrack designed in the heavens, but what you can't do is coincide the historical moment of the transition to a new dimension (3D, in this case) with a title that is exceptional in its narrative, art, and gameplay.
Being revolutionary through technological growth or being memorable through innate qualities are difficult feats in themselves, though enjoying both characteristics simultaneously is practically impossible, as it depends not only on immeasurable talent but also on a hyper-precise historical moment.
That convergence of genius and timing is what makes Final Fantasy 7's mastery unparalleled, easily distinguishable, and iconic to the point of transforming much of the genre in its own image. There will be technically better games, but to surpass what it is... that sounds practically impossible.
4 Thief: The Dark Project
Timeless Shadows
Stealth games underwent an extraordinary evolution in just a few years after the leap to three dimensions, channeled through Thief: The Dark Project, whose legacy continues to inspire countless projects throughout the video game world.
Its masterful use of shadows and lighting, along with the AI's behavior and sound design, is the ultimate contribution to a genre that found its clear direction from the moment Garrett donned his gloves and began stealing everything in sight.
With its still-unmatched level design, highly immersive diegetic experience, and a divine atmosphere that perfectly balances realism with the arcane, the sensations it generates with every step you take oscillate magnificently between the thrill of stalking and the tension of being discovered.
It's an adventure with so many interactive systems, like water arrows to put out fires and change safe zones or ropes for verticality, that it really makes you a master thief, even when you're not stealing but escaping from ghosts and skeletons in ancient ruins.
3 Castlevania: Symphony of the Night
King of a Genre It Spawned
Castlevania: Symphony of the Night
Given that a genre bears half its name due to its phenomenal quality, it's no surprise that Castlevania: Symphony of the Night appears on this list as one of the great video games that gave rise to countless other works, none of which, however, have yet reached the same heights.
Certainly, Metroidvanias have strayed enough from the premises and intentions of Alucard's journey through Dracula's Castle to even suggest that many have tried to surpass it, but the lack of competitors is the ultimate reflection of its transcendence.
Through such a wealth of weapons, powers, and secret interactions, complemented by an absurd variety of enemies, magnificent level design, great progression in movement mechanics, and an unnecessarily glorious soundtrack in every theme, it's simply difficult to even attempt to match it.
You can focus on combat options, world size, audiovisual components, or customization, but on everything? That's a bet reserved for Castlevania: Symphony of the Night's superiority, which never tires of turning you upside down (even literally) with all the aces it has up its sleeve.
2 The Legend of Zelda: Ocarina of Time
An Unsurpassable Revolution
Now that they've recently announced its remake, I can say with complete certainty that The Legend of Zelda: Ocarina of Time can't be improved with better graphics, a less exasperating camera, or clearer objectives, because even the limitations of Nintendo's masterpiece are part of its eminence.
Not only is it the absolute predecessor of the action-adventure genres and subgenres, through elements like Z-targeting, the day-night cycle, environmental puzzles, dungeon design, NPC questlines, and more, but it's a game that's understood solely in terms of its limitations.
The awkward perspectives, low frame rates, realistic textures at extremely low resolution, connection of interdependent areas through an empty and contemplative overworld… Ocarina of Time is what it is because of the excellence of its intentions, and also because of the creativity of its detours.
All its sequels, like all games born from its teachings, have tried to repeat its spontaneity, genuine sense of discovery, and mechanical depth, though there will never again be a video game that connects opportunity with ability to such a high degree.
1 Chrono Trigger
It's Still Its Turn on the Throne
Despite the above, partly understanding that the debate surrounding Ocarina of Time seems lost because the remake's announcement vindicates those who argue that it "aged", I'll dedicate the top spot to one of the last bastions of classic gaming that I wholeheartedly hope will remain unremade: Chrono Trigger.
More than three decades later, Chrono and company's adventure continues to be the best JRPG of all time, employing mechanics still seen today but with a brilliance, creativity, and charisma that, indeed, have never been reached.
Just when you think the impressive variety of attacks and combos is enough, the game throws you into unprecedented vertical exploration, then introduces missable characters, then offers secret battles, and finally places you in an almost detective-like loop where unraveling the plot threads is intoxicating.
With its extraordinarily dynamic and demanding turn-based combat, museum-worthy pixel art and animation, a soundtrack so beautiful it'll bring tears to your eyes, and outlandish mechanics like time travel, the sum of all the majestic elements of Chrono Trigger is simply overwhelming.
Many games and series have reached extraordinary levels, but surpassing this masterpiece from the highest echelons of genius... I doubt it. The game looks, feels, and presents itself as a work that refuses to age, and it achieves this with an ease that, for those who experienced it back in 1995, must have been life-changing.
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