Listing all the reasons why Hollow Knight is a modern classic would take quite some time, but its worldbuilding is undeniably among the most important.
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The way you gradually develop a relationship with Hallownest, getting to know its inhabitants, history, and secrets, is among the last decade's most masterful world-building experiences, guaranteeing it an iconic status few games can boast.
However, virtually nothing in the title is presented literally or directly, as Team Cherry alludes to lore, contextual clues, and environmental storytelling to convey its messages to players.
Therefore, to remember those subtle yet deeply emotional moments, I invite you to read about these ten Hollow Knight areas that quietly tell the saddest stories in the entire game.
10 The Pleasure House
A Song for the End Times
There are few opportunities to glimpse what life was like in Hallownest before Radiance's infection, and The Pleasure House is among the emblems of that past.
Home to the singer Marissa, who recounts how she used to draw crowds but now no one comes to hear her, it's an empty entertainment venue, where the music plays for nothing but the void.
There's no longer room for enjoyment or culture, only for survival. Having fun is a luxury the inhabitants can no longer afford, as there is no desire (sometimes not even conscience) to seek anything beyond staying alive another day.
The Pleasure House, and Marissa within it, are a window into Hallownest's privileged years, and probably the only remaining creation of the bugs that allows them to dream of a place, or a state of affairs, to return to.
9 The Spirits’ Glade
A Cemetery of Dreams
Although The Spirits' Glade is a tribute to Hollow Knight's Kickstarter backers, contextually, it serves as a graveyard for the heroes who came before us, leaving a stark missive for those who live a life of combat.
Every time I visit, it feels like a reminder of the fate that awaits those who embrace heroism, especially considering that no such figures remain alive in Hallownest, and those who do lose their days battling in the Colosseum of Fools.
It demonstrates there's no room for resistance, only for acceptance and the rejection of a better future, revealing the plot's most tragic face and once again placing the entire weight of change on our shoulders.
With Revek protecting the memory of these amnesiac warriors, The Spirits' Glade is both a tribute and a warning, which makes it all the more poignant that they cannot find true peace.
8 Soul Sanctum
Unspeakable Experiments
However well-intentioned the Pale King may have been in combating the infection, he went to some rather dangerous extremes, best understood through the activities carried out in the Soul Sanctum.
In their quest to better understand the soul to create perfect vessels and contain Radiance, the sanctum's scholars experimented on every imaginable life form in the City of Tears, to the point of incurring the monarch's own opposition.
Nevertheless, the ambition for knowledge surpassed all limits, partly fueled by Radiance's influence, leading to the sanctuary being transformed into a slaughterhouse littered with dozens of corpses, and their spirits becoming virtually immortal abominations.
Those who weren't failed attempts were reduced to powerful but hollow shells, devoid of will or control over their actions, completely at the mercy of the Soul Master, who was blinded by power and turned a laudable purpose into one of the game's greatest disasters.
7 Tower of Love
A Disturbing Good Deed
Speaking of the Pale King's good intentions, he entrusted The Collector with the task of protecting the inhabitants of Hallownest, but he became far more obsessed with the job than he should have been.
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As a result, he locked himself away in the Tower of Love, keeping numerous species captive to keep them safe from Radiance, but sacrificing their freedom entirely to prevent them from becoming infected.
Whether this goal was morally right or wrong is debatable, but The Collector's descent into madness and his obsession with protecting insects, especially grubs, show just how far they were willing to go to stop Radiance's advance.
Certainly, by confining the species in glass containers, he managed to prevent them from succumbing to the infection, but being removed from your own kind and having a living space of mere centimeters is not truly living.
6 Traitor’s Child Grave
A Love that Could Not Be
Although we all remember the quest for the white flower because of how devilishly difficult it is, I'd say most of us don't stop to consider the tragic implications it carries.
After the Traitor Lord turned his back on the Pale King, also turning their peoples against each other, his daughter, who was in love with one of the Five Great Knights, was exiled. Thus, following her enigmatic death, she was buried far from her homeland.
Grey Mourner gives us the delicate flower to place on the Traitor's Child's grave, and she entrusts us with this task so that she can be reunited with her beloved, overcoming all the obstacles their love faces due to their political affiliations.
Ultimately, it ends well, and they both find peace when united by the flower, but the grave stays as a memorial to how even the most basic interpersonal relationships in Hallownest are buried beneath war and fear.
5 Broken Vessel Room
At the Gates of Darkness
Just like with the Delicate Flower quest, especially when we remember our first playthrough, I think it's impossible not to think of Broken Vessel and feel a sense of disdain for how difficult it is to defeat, but it's truly a sad story.
Like us, it's a vessel created with a single purpose in mind, though it was discarded as it was deemed imperfect for the task. When we find it before reaching the abyss, a short animation plays where it tries to stretch itself from the floor, showing its eagerness to fight and combat the infection.
However, the infection's power is immense, and upon succumbing, it's consumed by Radiance's influence, forcing us to fight a lost kin who, like The Knight, never got to choose its destiny, but was simply at the mercy of others' decisions.
The image of his arm trying out in a final effort to keep moving away from the despicable secret that lies in the abyss is burned into my memory as one of Hollow Knight's most painful subtleties, so much so that I'm surprised how such a small gesture could generate such a big impact.
4 Nursery in White Palace
A Glimpse into a Normal Life
Despite the above, there was a time when Hallownest was not subjected to a dual tyranny between the Pale King's growing authoritarianism and Radiance's terrifying siege, and this holds even for the kingdom's regent himself.
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In the White Palace, there's a secret room that reveals a rather familiar scene, as it doesn't contain artifacts related to the abyss' study nor weapons, but rather the typical furnishings of an ordinary household.
It's theorized that this is the space where the Pale King and the White Lady resided daily, raising either the Hollow Knight or Hornet, revealing a side of the monarchs of Hallownest that is not seen in any other room in the entire game.
Whether it's a glimpse into an impossible alternate reality or a past that will not return, imagining a common life for all these characters who have had such tragic stories and outcomes is, in turn, a heartbreaking image of how normality is longed for only when there's a crisis.
3 Stag Nest
Between Sadness and Hope
The Last Stag is among the most wonderful companions in video games, though his entire subplot is steeped in nostalgia and longing for a time when he didn't feel like the last of his kind, with all the weight that entails.
However, as the campaign progresses, the possibility to visit his nest becomes available, where dozens of corpses serve as a stark reminder that he's, indeed, the only thing standing between his people and their complete eradication… until you discover a newly hatched nest.
This gives The Last Stag hope, and after the revelation, he becomes simply Old Stag, as he now recognizes there isn't just one other stag, but that many more may be lurking on the outskirts of the kingdom of Hallownest, since he can even sense their scent.
It's a happy moment amidst so much melancholy, but it's still part of a larger, rather sad scheme of things where a character as loyal and charismatic as this lives in a reality where he has no one, and even those he does have will not be seen again until he completes his mission.
2 Myla's Cave
An Irrecoverable Loss
Although the infection causes thousands of bugs throughout the game, there aren't many instances where we see its effect on NPCs with whom we have the opportunity to develop a bond… until Myla arrives.
When you first encounter her in Crystal Peak, it's impossible not to be charmed by her conversation and catchy humming, which manages to instill an inexplicable sense of calm and hope amidst so many circumstances that only evoke feelings of defeat and loneliness.
Unfortunately, Hallownest is a realm where happy endings seem to be few and far between, and as we free Dreamers, allowing the infection that has been seeping through the imperfections of the Hollow Knight to spread, Myla also meets her fate.
Few subplots are as unfortunate as returning to her cave and finding her corrupted by Radiance, or seeing her trying to fight despite not being a warrior. The infection doesn't discriminate between beings and catches everyone equally, but when it happens to Myla… it feels like a stab to the heart.
1 Blue Lake
The Hardest Goodbye
I'm sure Quirrell's story isn't the saddest in all of Hollow Knight. In fact, I think he's among the few characters who finds a peaceful and willing conclusion, but that final scene at Blue Lake is simply too sentimental.
After encountering him throughout Hallownest, discussing countless topics, learning his backstory, fighting together against Uumuu, and receiving his help in freeing the last Dreamer, having the opportunity to simply sit by the sea without any more dialogue or fighting is… devastating.
Because, yes, it's a joyful moment, though it's also a stark contrast to the fact that everything else has been bleak. Amidst so much death, corruption, abuse, and destruction, just sitting with a friend provides an almost unfair sense of calm, because such emotion shouldn't be limited to a single moment.
When you connect deeply with Hollow Knight's story and world, the scene at Blue Lake strikes a chord virtually no other can. Many emotions manifest during said encounter, and although there are definitely many that generate joy, the melancholy and sadness inherent in it are also quite powerful.
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Released February 24, 2017
ESRB E10+ for Everyone 10+: Fantasy Violence, Mild Blood
Developer(s) Team Cherry
Publisher(s) Team Cherry
Engine Unity
Franchise Hollow Knight
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