Recently released open-world fantasy RPG Crimson Desert isn’t a game I enjoy very much. But I do love how the devs crammed so many tiny details into Crimson Desert‘s massive open world, many of which aren’t really useful and will be missed by a lot of players.
Some might say it’s a waste of time to include this kind of content, but I think it rewards players who end up spending hundreds of hours playing and exploring games like Crimson Desert. Plus, some of these are useful or, at the very least, make it easier to roleplay in a specific way. For example, want to be a horrible person? Well, you can drown critters in lakes with your bare hands. Here are five other details you might have missed in Crimson Desert.
NPCs pick up items that they drop
As you explore Crimson Desert‘s massive open world, you’ll see many NPC characters walking about and living their digital lives. And some of these people will be carrying items. This isn’t that impressive, as many games feature NPCs who hold things. But if you bump into Crimson Desert‘s digital characters and knock those items to the ground and then wait around, you’ll notice that they will often pick them back up, something rarely seen in other open-world games.
You can cook meat using the sun
This is one of those details that went viral shortly after Crimson Desert launched, so perhaps you’re aware of this, but if you use your reflective, shiny sword to bounce sunlight at food items, you can cook them. Drop a big pile of deer meat on the ground, pull out your sword, and you can cook them all up using the power of the sun. Not the most efficient way to cook meals in Crimson Desert, but in a pinch, a solid option. Bonus detail: The sword’s reflected sun beam can also set creatures, people, trees, and wooden structures on fire.
Rocks can be sat on and walls can be leaned against
Of all the details on this list, this might be my personal favorite. I hate that so many games feature chairs and other places to sit in their environments, yet don’t often let you actually sit on them. Crimson Desert does let you sit on many items, including small rocks you find out in the world. Just hit L3 on PS5 when near a small rock, and you’ll often be able to sit down and chill. You can lean against some walls by hitting L3 near them, too. Just look for a prompt to show up in either situation to let you know if a rock or wall can be used as a place to relax.
You can drown small animals like a psychopath
In Crimson Desert, you can grab many small animals like raccoons and carry them around. And if you enter a body of water holding one of these critters and crouch, you’ll fully submerge and can kill it via drowning. I try not to judge people on how they play games. But if you do this, I’m judging you a little. If you really want to eat that critter, shoot it with an arrow and cook it with your magic sword like a normal person.
Ice arrows create ice blocks when shot into water
Crimson Desert is filled with details that aren’t very useful, but make logical sense. (Well, logical in a fantasy world that contains monsters and magic.) A good example of this is that if you shoot an ice arrow into water, it will create a block of ice. Not exciting, but one of those details that make the world feel like a real place where everything clicks together as you’d expect.
Helmet visors can be raised and lowered
The first time I got a helmet in Crimson Desert, I was disappointed by how it covered my face at all times and muffled my dialogue. (A nice detail, though!) So I was happy to hear that if you open the quick-item wheel, select the helmet you’re wearing, and close the wheel, your character will raise or lower the visor. Again, not the most useful detail, but one that I appreciate as it lets people better roleplay as the kind of hero they want to be. You can be a mysterious warrior who hides behind a mask or keep your visor up and show the world your face. The choice is yours.
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