As I left the theater after watching Hokum, I overheard a person behind me tell their partner, "Audio logs? Item-based puzzles? That movie felt like a video game."
My eyes widened, as I now had nearly instantaneous confirmation that it wasn't just me who felt this way--it wasn't just me who spent nearly all of Hokum's 107 minutes thinking, "Man, I wish I could play this."
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1 week ago
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