New ARC Raiders Duplication Glitch is Even Worse Than Before

2 hours ago 4
New ARC Raiders Duplication Glitch

Published Jul 9, 2026, 1:52 PM EDT

Miller Reynolds is a Writer at DualShockers specializing in news, reviews, guides, interviews, and lists. He began covering games professionally in 2025, bringing a journalism background and more than 25 years of firsthand gaming experience to his work.

Miller studied Advanced Journalism for online, print, and broadcast media at Loyalist College, where he received the Excellence in Writing and Production Award. Before focusing on games coverage, he gained experience writing across topics such as politics, entertainment, and sports. Today, he combines his journalism training with his long-running passion for games to cover current releases, developer interviews, reviews, and practical guides for players.

Embark's dystopian extraction shooter, ARC Raiders, has achieved astounding success, snagging the best multiplayer game of the year award, and hitting a peak player count of over 480,000—but they've run into some major problems along the way.

Cheaters that use third-party software to become unstoppable goop-stealing machines are still wreaking havoc on ARC Raiders lobbies despite the introduction of the kernel-level anti-cheat, and after the latest update, players have discovered a new item duplication glitch that's even worse than the first one.

Endless Barrage of Grenades Signals the Discovery of New ARC Raiders Dupe Glitch

The first ARC Raiders item duplication glitch was found months ago, allowing players to duplicate throwable items such as trigger-nades, or expensive rubber ducks, which had an instant and drastic effect on the player economy. Raiders were heading back to Speranza with astronomical stash values worth millions, and stacks of the most powerful grenades in the game.

This glitch was done by splitting stacks of items, equipping them to the quick-use slots and then throwing them, which was extremely easy for players to do quickly, giving them more than enough time to fill their inventories and hit the Raider hatch.

Update 1.36 was released earlier this week, and Raiders immediately found another way to duplicate items. What makes this newly-discovered item duping glitch even worse than the first one, is that it can be used on any stackable items, which includes resources, healing, and again, grenades, and it can be performed even faster than the throwables glitch.

Raiders were heading back to Speranza with astronomical stash values worth millions, and stacks of the most powerful grenades in the game.

Although Embark has been keeping a keen eye on the player economy, and banning players accordingly, the title of a new reddit post suggests the war on duping exploits may be far from nearing it's end, "I don’t think people realise how Game breaking this new Duplication glitch is."

For this glitch, instead of having to throw the item, you can reportedly just drop part of a stack on the ground and move the rest of the original stack to a new slot in your inventory. One Reddit user commented on the post stating the new glitch is so easy, you could be doing it without even realising, "You could do it on accident by passing your buddy a stack of ammo and then moving the original stack within your inventory."

Embark has been cracking down on cheaters and item dupers for the past few months now, and even shared a graph showing the percentage of players with unusually high profit per minute has now fallen back below 1% thanks to their corrective actions.

Embark Fights Back

ARC Raiders Profit Per Minute

In the notes for update 1.36, Embark stated they've recently fixed certain exploits related to duplication, but the issue is ongoing: "Like with anti-cheat, we are always working against duplication exploits. We’re keeping a close eye on the game economy, and constantly catalogue, investigate and seek to counteract exploits.

When the first item duping glitch was discovered in ARC Raiders, topside became an unhinged playground of players taking advantage of their ill-gotten goop. Stella Montis was turned into a video-game version of Ker-Plunk, as players spammed hundreds of ziplines, to the point where you couldn't see five feet infront of you.

Others chose the more traumatizing route of unleashing a barrage of trigger-nades so large it would be considered overkill even when battling a Matriarch, and if they happened to empty their inventory, they could just take five minutes and fill it back up.

The new duplication glitch has resulted in the same type of influx of players abusing duped grenades to devastate lobbies, but with any luck, Embark will be able to patch this glitch quickly, and get a handle on the situation once and for all

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