Quantic Dream Is About To Skip An Entire PlayStation Console Generation

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Quantic Dream “release a new game” challenge ends when? Will Monolith Soft be the Switch 2’s secret weapon? And who needs Baldur’s Gate 4 when you’ve got endless fan mods to keep adding content to the existing game? It’s your Morning Checkpoint for April 7, 2026, where I’m as alarmed about the increasing number of WW3 tags on my feeds as everyone else. I took a break from scrolling last night to start reading The Odyssey. You can also immerse yourself in listening to Patrick Stewart read all of Shakespeare’s sonnets.

Where the hell is Quantic Dream’s Star Wars Eclipse?

According to Insider Gaming, development is going very, very slowly. I’m shocked! The game was first revealed back in 2021 at the Game Awards and we’ve barely heard a peep about it since. Has the curse of Geoff Keighley struck again? “The game, at this stage, is still looking to be years off from completion,” one source told Insider Gaming. PlayStation 6 launch window here we come.

Xenoblade studio Monolith talks about its growing involvement in Zelda

A newly launched website contains fresh nuggets about Monolith Soft’s ever-deepening entanglement with Nintendo’s marquee fantasy franchise. The studio has been swelling its ranks in recent years as it’s supported development on Zelda games in addition to shipping Xenoblade Chronicles 3.

“The team is still in its developmental stages, and we feel like ‘we’re all building the game together, and also building the team together,'” Monolith Soft producer Yasuhiro Fujita said (via IGN). “We want to increase the opportunities for us to proactively suggest things like, ‘This is what I want to do,’ or ‘I think this would be good.’ I believe we have the relationships and production environment to do that.”

“We want Monolith Soft to take on more and more core roles as a strong partner in creating Zelda from the ground up,” Nintendo producer Daiki Iwamoto added. “Based on the know-how we’ve cultivated while working together so far, let’s further enhance the overall team strength at Monolith Soft and continue to create unique series titles together in the future.”

PlayStation wants to scan you into Gran Turismo 7

Sony’s seeking willing fans to compete in a contest for the chance to have your likeness recreated inside its hit racing game. “We’re introducing The Playerbase, a unique opportunity for PlayStation’s biggest fans to step into some of the biggest game worlds by having their likeness scanned and appear within a PlayStation game,” a new PlayStation blog post reads. “The Playerbase will start with Gran Turismo 7, and we’ll be looking to expand and include fans in additional PlayStation Studios titles in the near future.” Hopefully the company doesn’t use these fan NPCs to launch its experimental AI-generated in-game podcasts.

A Call of Duty: Black Ops 7 sales glitch forces an early start

Good news: we're rescheduling the start time of the Lost Outpost event to arrive tomorrow at 10am PT instead of later this week due to a technical issue with the store which allowed the Strider 300 to be obtained earlier than expected.

Rescheduling the start time of this event… pic.twitter.com/kimOsW73eV

— Treyarch (@Treyarch) April 6, 2026

Lost Outpost wasn’t supposed to begin for another few days but its launch has been moved up after players were accidentally able to buy a new Strider 300 sniper rifle blueprint early.

Third time’s the charm

Jason Blundell has a new game studio called Magic Fractal. I’m not sure if it has a project or employees or anything, really, besides a website, but it’ll be the third attempt by the Call of Duty veteran to get a new original game out the door before someone pulls funding at the last minute.

Return of the Obra Dinn creator Lucas Pope explains his secrecy

The indie developer is keeping his next project close to the vest. Part of the reason for that is apparently a concern over copycat slop. “I…like to talk about the stuff I’m working on, and I think just now the the situation kind of feels different to me, that you don’t really talk about stuff when you’re working on it because I don’t know if it’s going to get slurped up by AI or people are going to copy it or something else like that,” he said on a new episode of the Mike & Rami Are Still Here podcast.

An ambitious Baldur’s Gate 3 story mod gets a fresh trailer

Baldur’s Gate 3: Act Two Expansion is exactly what it sounds like. The fan-made project adds new quests, NPCs, and more to the middle part of the sprawling RPG. It’s aiming to launch in 2026 but that seems like a long shot. “I’ve overhauled large sections of the mod to introduce features I originally didn’t plan for, such as new NPCs and quests,” the modder behind the project wrote in an update on Patreon (via FRVR). “I previously stated there wouldn’t be new NPCs but I’ve since gone back on that stance. While the mod is still focused heavily on exploration and combat, it felt very lacking without character interactions and conversations.”

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