In a world where sequels reign supreme, these singular hits stand alone
Graphic: Grant WalkupSome stories are built to last forever. Others… are not.
Our latest special issue, One and Done, is about the less and less common world of singular hits: the game, movie, or idea that felt like the start of something massive, yet never got a sequel, a follow-up, or a second act. The cult movie that never became a franchise, the character or idea that never evolved beyond its original form. From Fez and Minecraft-style lightning strikes to Chris Evans’ forgotten superhero turn in Push, these are the works that felt like beginnings and never got a second act.
This issue digs into those anomalies across games, movies, and culture — from one-off masterpieces to stalled universes and creators who left behind a single defining work. Along the way, we imagine the what-ifs: a world where George Lucas never made Star Wars, and “one and done” wasn’t the exception, but the rule.
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