The Mound: Omen of Cthulhu sends you into a cursed jungle; danger is everywhere, and monstrous creatures alter reality.
(Deluxe Edition – v.CL34308 + 4 DLCs – 18 GB Full version)

In up to four player co-op, form a group of explorers searching for treasure. In up to four player co-op, form a group of explorers searching for treasure. Stay clear-headed and tame the jungle before it devours you… In the cursed and hostile jungle, danger lurks around every corner. Lovecraftian horrors warp reality as madness closes in, while you explore ever deeper in search of infinite riches buried within The Mound. Inspired by H.P. Lovecraft‘s oppressive atmospheres, the game features of The Mound: Omen of Cthulhu a deep madness system that makes the cursed jungle play with your perception. Unpredictable threats distort your senses, blur the line between reality and illusion, and sow paranoia within your group.
Soon you can no longer trust what you see and what you hear. The Mound is an intense and horrifying co-op adventure that nails a lot of things, including the atmosphere, sound design, world-building, and brutal combat, while still needing improvement in a few areas. Many of the complaints seem to stem from misunderstanding The Mound: Omen of Cthulhu. It’s a Lovecraftian survival horror experience designed to make players feel helpless and anxious. The intended approach is to play stealthily, pick battles carefully, and deal with the timer that ramps up the difficulty, since progression comes through unlocks and contracts rather than endless fighting or extraction-shooter style loot.
Despite its technical shortcomings, such as optimization, there’s a really fun and intense co-op horror game here. The complaints in other reviews about the movement (no jumping and similar criticisms) don’t really hold up. It actually fits the survival horror style perfectly, with movement reminiscent of Resident Evil 7. This isn’t Darktide or Left 4 Dead 2, and it doesn’t try to be. Instead, it’s carving out its own spin on the formula. There’s definitely room for improvement, and the developers have already mentioned they’re working on a blocking/parrying system.
Even with what’s currently available, The Mound: Omen of Cthulhu feels genuinely scary and intense. To the developers: don’t completely give in to what everyone wants and water down your vision. It’s never easy being innovative, and complaints are part of the process when trying something different. The Mound: Omen of Cthulhu is all about cooperation and slow-paced, tactical progression. Go slow, don’t rush. Creating noise—even running in armor or through bushes—wakes up the forest, and players won’t get far that way. Players are not meant to fight enemies one-on-one.

Features of The Mound: Omen of Cthulhu:
- EMBARK ON A CO-OP EXPEDITION FOR UP TO 4 PLAYERS
- IN SEARCH OF THE MOUND
- AN EXPEDITION INTO THE UNKNOWN
- MADNESS SYSTEM AND ALTERED PERCEPTION
- Aboard the galleon, prepare for your next expedition. Sign a contract with the captain to receive gear in exchange for the treasures you bring back, split weapons and equipment among your party, and choose which area of the jungle to explore next. The further you venture, the greater the dangers you will face. The cursed jungle does not only breed the strangest of creatures. Something is also playing with your mind over there.
- Once on the mainland, you are on your own, relying on spatialized voice chat to coordinate against unpredictable threats and gather what riches you can in The Mound: Omen of Cthulhu.
- Discover abandoned forts during your expedition and recover their logbooks to unlock them as new starting point for future expeditions.
Minimum System Requirements:
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Intel Core i7-8700k or AMD Ryzen 5 1600x
- Memory: 16 GB RAM
- Graphics: Nvidia GTX 1660 SUPER 6GB or AMD Radeon RX 5600 XT 6GB or Intel Arc A770 16GB
- DirectX: Version 12
- Storage: 23 GB available space
- Additional Notes: Please note that these informations aren’t final and may be subject to change until the launch of the game.

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