All Phasmophobia Difficulty Levels And Differences Explained

2 hours ago 2

Phasmophobia offers five preset difficulty options, plus a custom and challenge mode, for you to choose from. But these difficulty levels don’t simply dictate how aggressive the ghost will be; they also influence critical aspects such as how much official evidence you can gather, how quickly your Sanity drains, the number of cursed possessions, how long (if any) set-up time you get, and, most importantly, your rewards.

That doesn’t mean you should jump to Insanity, the hardest preset difficulty level in Phasmophobia, as soon as you have a few successful contracts. Beginners should start on Amateur mode, where you’re offered a bit more leniency. Then, once you begin leveling up, unlocking higher-tier equipment, and becoming more comfortable gathering evidence, escaping the ghost, and identifying unique ghost abilities, you should gradually increase your difficulty level.

Higher difficulty levels, like Nightmare and Insanity, are when a lot of Phasmophobia’s tips and tricks are particularly important to know, as investigations are much more challenging and the ghosts more lethal--with some difficulty levels offering only one or two pieces of official evidence. But once you graduate to these higher levels and can complete these contracts successfully with ease, the rewards are huge, with Insanity offering a x6 multiplier on your normal cash and experience payout. If you're feeling particularly brave, you can adjust Custom settings to take on the game's Apocalypse Challenges.

Below, we break down all the available difficulty options in Phasmophobia, including the player level required to unlock them, their settings, and reward multipliers.

In This Article

Amateur

Phasmophobia Amateur difficulty screen on difficulty menuBeginners, start here.

Amateur is unlocked for all players immediately. This difficulty level is best for beginners as it offers a long set-up time (how long you get before the ghost can hunt), long grace period (cooldown between hunts), and short hunt duration. Sanity pills also restore a lot of sanity and you can regain half of your lost equipment if you die.  

Amateur player settings

Reward multiplier (cash and experience)x1
Insurance50%
Starting sanity100
Sanity Pill restoration 40%
Sanity drain speed100%
SprintingOn
Player speed100%
FlashlightsOn
Lose items and consumablesOn

Amateur ghost settings

Ghost speed100%
Roaming frequencyMedium
Changing favorite roomNo chance
Activity levelHigh
Event frequencyLow
Friendly ghostOff
Grace period5 seconds
Hunt durationLow
Kills extend huntsOff
Evidence given3
Fingerprint chance100%
Fingerprint duration120 seconds

Amateur contract settings

Set-up time300 seconds
WeatherRandom
Doors starting open None
Number of hiding placesVery high
Sanity monitorOn
Activity monitorOn
Fuse box at start of contractOn
Fuse box visible on mapOn
Cursed Possessions quantity1
Cursed Possession #1Random

Intermediate

Phasmophobia Intermediate difficulty screen on difficulty menuOnce you feel a bit more comfortable, move up a level.

Intermediate difficulty is unlocked at player level 10 and is best for those who have outgrown Amateur, but are still learning the ropes. This standard-level mode offers an average set-up time, hunt grace period, and hunt duration. In addition, sanity pills restore some sanity, but the fuse box starts off, there are fewer places to hide, and you'll only regain some of your lost equipment if you die.

Intermediate player settings

Reward multiplier (cash and experience)x2
Insurance25%
Starting sanity100
Sanity Pill restoration 35%
Sanity drain speed150%
SprintingOn
Player speed100%
FlashlightsOn
Lose items and consumablesOn

Intermediate ghost settings

Ghost speed100%
Roaming frequencyMedium
Changing favorite roomNo chance
Activity levelMedium
Event frequencyMedium
Friendly ghostOff
Grace period4 seconds
Hunt durationMedium
Kills extend huntsOff
Evidence given3
Fingerprint chance100%
Fingerprint duration120 seconds

Intermediate contract settings

Set-up time120 seconds
WeatherRandom
Doors starting open Low
Number of hiding placesHigh
Sanity monitorOn
Activity monitorOn
Fuse box at start of contractOff
Fuse box visible on mapOn
Cursed Possessions quantity1
Cursed Possession #1Random

Professional

Phasmophobia Professional difficulty screen on difficulty menu

Unlock at player level 20, Professional is for those who feel pretty comfortable in their ghost hunting abilities, but still have some trouble identifying a ghost without evidence. On this difficulty level, the ghost's room can change (albeit rarely), there's no set-up time, hunts are longer, and the grace period between hunts is shorter. In addition, there are much fewer hiding places, you'll lose all your equipped items when you die, and the fuse box will always be off when you start a contract.

Professional player settings

Reward multiplier (cash and experience)x3
InsuranceNone
Starting sanity100
Sanity Pill restoration 30%
Sanity drain speed200%
SprintingOn
Player speed100%
FlashlightsOn
Lose items and consumablesOn

Professional ghost settings

Ghost speed100%
Roaming frequencyHigh
Changing favorite roomLow
Activity levelLow
Event frequencyMedium
Friendly ghostOff
Grace period3 seconds
Hunt durationHigh
Kills extend huntsOff
Evidence given3
Fingerprint chance100%
Fingerprint duration120 seconds

Professional contract settings

Set-up timeNone
WeatherRandom
Doors starting open Medium
Number of hiding placesMedium
Sanity monitorOn
Activity monitorOn
Fuse box at start of contractOff
Fuse box visible on mapOn
Cursed Possessions quantity1
Cursed Possession #1Random

Nightmare

Phasmophobia Nightmare difficulty screen on difficulty menuStep up the challenge with Nightmare.

Unlocked at player level 30, Nightmare difficulty is for ghost hunters who want to seriously increase the challenge. If you're comfortable engaging with long ghost hunts with limited hiding places, smudging, and identifying ghosts without three pieces of evidence, then this may be the difficulty level for you. 

Nightmare player settings

Reward multiplier (cash and experience)x4
InsuranceNone
Starting sanity100
Sanity Pill restoration 25%
Sanity drain speed200%
SprintingOn
Player speed100%
FlashlightsOn
Lose items and consumablesOn

Nightmare ghost settings

Ghost speed100%
Roaming frequencyHigh
Changing favorite roomMedium
Activity levelLow
Event frequencyHigh
Friendly ghostOff
Grace period2 seconds
Hunt durationHigh
Kills extend huntsLow
Evidence given2
Fingerprint chance100%
Fingerprint duration120 seconds

Nightmare contract settings

Set-up timeNone
WeatherRandom
Doors starting open High
Number of hiding placesLow
Sanity monitorOff
Activity monitorOff
Fuse box at start of contractOff
Fuse box visible on mapOff
Cursed Possessions quantity1
Cursed Possession #1Random

Insanity

Phasmophobia Insanity difficulty screen on difficulty menuAre you feeling brave?

Unlocked at player level 40, Insanity is for those who are feeling brave. This is the most challenging of the preset difficulty modes in Phasmophobia, offering little to no hiding spaces, only one piece of evidence, no cursed objects, and longer hunts that increase in duration every time the ghost kills a member of your team.

Insanity player settings

Reward multiplier (cash and experience)x6
InsuranceNone
Starting sanity75
Sanity Pill restoration 20%
Sanity drain speed200%
SprintingOn
Player speed100%
FlashlightsOn
Lose items and consumablesOn

Insanity ghost settings

Ghost speed100%
Roaming frequencyHigh
Changing favorite roomHigh
Activity levelLow
Event frequencyHigh
Friendly ghostOff
Grace period2 seconds
Hunt durationHigh
Kills extend huntsLow
Evidence given1
Fingerprint chance100%
Fingerprint duration60 seconds

Insanity contract settings

Set-up timeNone
WeatherRandom
Doors starting open High
Number of hiding placesLow
Sanity monitorOff
Activity monitorOff
Fuse box at start of contractOff
Fuse box visible on mapOff
Cursed Possessions quantity0

Challenge Mode

Phasmophobia IChallenge Mode difficulty screen on difficulty menuThe challenge changes every week, so you better act fast.

Challenge Mode is a limited time difficulty level that changes every week. There are 26 challenge mode possibilities, each with its own difficult settings, forced equipment loadout, and task to complete a set number of times. Completing the challenge grants you $5,000 and 5,000 XP, so it's worth trying them. 

Custom

Phasmophobia Custom difficulty settings screen Making the difficulty too easy will stop you earning rewards.

Custom does what it says on the tin. You can adjust all the player, ghost, and contract settings to your liking, with the reward multiplier automatically calculated based on how challenging the settings you’ve chosen are. However, activating certain settings that make the contract far too easy, such as 'Friendly Ghost' (where the ghost doesn’t hunt), will result in no rewards.

Apocalypse Challenges

Phasmophobia Apocalypse III Challenge screenApocalypse Challenges are not for the faint-hearted.

In Phasmophobia, Apocalypse Challenges are extremely tough single-player challenges you can find on the event board, with each offering a special trophy, ID card, and badge to those who complete them. Unlockable at player level 50, there are three Apocalypse Challenges, each requiring you to identify the ghost, complete all optional objectives, and take a photo of the ghost during one contract. 

The hardest part? You need to be playing Sunny Meadows Mental Institution by yourself, on the highest difficulty level--which can be set through Custom difficulty--with Apocalypse I requiring x6 or higher rewards multiplier, Apocalypse II requiring x10 or higher, and Apocalypse III requiring x15 (the highest custom difficulty in the game). If you want to take it on, here are the settings you can use.

Apocalypse player settings

Apocalypse IApocalypse IIApocalypse III
Reward multiplier (cash and experience)x6x10x15
InsuranceNoneNoneNone
Starting sanity75500
Sanity Pill restoration 20%5%0%
Sanity drain speed200%200%200%
SprintingOffOffOff
Player speed100%75%50%
FlashlightsOnOnOff
Lose items and consumablesOnOnOn

Apocalypse ghost settings

Apocalypse IApocalypse IIApocalypse III
Ghost speed150%150%150%
Roaming frequencyHighHighHigh
Changing favorite roomHighHighHigh
Activity levelLowLowLow
Event frequencyLowLowLow
Friendly ghostOffOffOff
Grace period2 seconds2 secondsNone
Hunt durationHighHighHigh
Kills extend huntsHighHighHigh
Evidence given210
Fingerprint chance100%100%N/A
Fingerprint duration60 seconds60 secondsN/A

Apocalypse contract settings

Apocalypse IApocalypse IIApocalypse III
Set-up timeNoneNoneNone
WeatherRandomHeavy RainHeavy Rain
Doors starting open HighHighHigh
Number of hiding placesNoneNoneNone
Sanity monitorOnOffOff
Activity monitorOnOffOff
Fuse box at start of contractOnBrokenBroken
Fuse box visible on mapOffN/AN/A
Cursed Possessions quantity100
Cursed Possession #1RandomN/AN/A
Read Entire Article