The Druid in Path of Exile 2 blends spellcasting with shapeshifting, but while it has a few solid spells, this class shines when using one of its animal forms. Among them, the Wolf Druid (or Werewolf, depending on the interpretation) is the most aggressive and fastest form. With ice skills and the power of the moon, it slashes its enemies' frozen bodies to bits.
If the ferocious Wolf Druid offers the kind of experience you enjoy, and you plan on playing this class, it's important to know exactly how to level it up. Although it's extremely strong, the build starts a bit weaker than others.
But don't fret. We have prepared this guide explaining the best Druid leveling build in Path of Exile 2, focusing on the Wolf form, explaining how to play it in early and late stages, as well as the best skills, passive nodes, and gear choices.
Best skills for leveling Wolf Druid build in Path of Exile 2
The best skills for the leveling Wolf Druid build are the ones that help it to freeze and burst enemies. They will form your core rotation, which you should try your best to follow as described in the "how to play" section of this guide below.
As a general note, some of the Support Gems that you should use have more than one tier. We haven't specified which tier you should use, as the ones available to you depend on your progression in the game. Consider always cutting an upgraded version when you get a new gem.
Here's what you'll want to have by the end of Act 4:
|
Shred |
Life Leech Rapid Attacks Rage |
|
Lunar Assault |
Freeze Ice Bite Brittle Armour |
|
Pounce |
Cooldown Recovery First of War Freezing Mark (skill gem) |
|
Arctic Howl |
Second Wind Brittle Armour |
|
Cross Slash |
Cooldown Recovery Biting Frost |
|
Herald of Ice |
Magnified Area Frozen Spite |
|
Apocalypse |
Magnified Area Prolonged Duration |
|
Lunar Blessing |
Second Wind Prolonged Duration |
Best passive nodes for leveling Wolf Druid build in Path of Exile 2
Image: Grinding Gear Games via PolygonWhen it comes to passive nodes, the best ones will assist you in increasing your Cold Damage, Rage, Skill Speed, and buff your stats when shapeshifted. In the early levels, you can opt to invest some skill points in more defensive nodes, such as those that increase Armour, Energy Shield, Life, and Mana Regeneration. However, eventually you want to respec and focus primarily on the ones that boost your damage.
As you progress through the skill tree, you will also need to select attribute nodes. For Druid, you will always focus on Strength and Intelligence, with a bit of Dexterity. The number of nodes of each attribute is situational, depending on the affixes of each piece of gear.
Here are the passive skill nodes you want to have unlocked by the end of Act 4:
|
Guardian of the Wilds |
10% increased Damage Gain 5% of Damage as Extra Damage of a random Element +5 to Strength and Intelligence |
|
Sling Shots |
20% increased Projectile Damage 20% increased chance to inflict Ailments with Projectiles |
|
Cold Nature |
25% increased Cold Damage 15% increases Chill Duration on Enemies |
|
Sigil of Ice |
30% increased Damage with Hits against Chilled Enemies |
|
Hide of the Bear |
40% increased Armour while Shapeshifted +1% to Maximum Fire Resistance while Shapeshifted 25% increased Stun Threshold while Shapeshifted |
|
Frozen Claw |
Gain 8% of Damage as Extra Cold Damage while Shapeshifted |
Best Wolf Druid ascendancy in Path of Exile 2
Druid has two ascendancy classes and, although both are good, you should think carefully about the one you pick because you can't respec your ascendancy. For this build, we are running the Shaman ascendancy.
Shaman's passive nodes add a lot to this build by increasing its Elemental Damage, debuffing enemy's Elemental Resistances, and unlocking the "Apocalypse" skill, which compensates for the kit's single-target nature. The other reason behind this decision is that it is simple to build and play with. Considering you will have to focus on your rotation and positioning when playing this build, there's no need to make things even harder.
Best gear for leveling Wolf Druid build in Path of Exile 2
Since this is a leveling build, you won't need specific pieces of gear to make it work. There are, however, important affixes you should prioritize when picking the next piece of your set. In general, you should try to equip as many pieces of gear as you can with elemental resistances.
For the Talisman, the Druid's signature weapon, you want affixes such as Physical Damage, Elemental Damage, and Cold Damage. As your secondary weapon, you should go with a Staff with at least increased Spell Damage.
Always choose body armor pieces that provide Armor and Energy Shield bonuses. Gloves should haveCold Damage and Gain Mana, while Boots should have Movement Speed and Increased Armour and Energy Shield.
Rings, Amulets, and Talismans are situational, but you should always prioritize those that increase the elemental resistance you currently need.
How to play Wolf Druid in Path of Exile 2
Now that you know the best gems, passives, and gear, it's time to dive into the nitty-gritty part of this leveling build, which starts with understanding how Druid works. The Wolf is a fast-paced, combo-based class. The general idea of this build is to buff your character, freeze enemies using the Wolf's skills, then unleash a sequence of basic attacks followed by a two-skill combo to deplete half of a boss's life bar or even land a one-hit kill on a rare enemy.
All this power comes with a drawback. Wolf is, compared to the other two animal forms, quite squishy, and since it's a melee class, you will always be close to danger. Sure, you can dodge attacks, but when you have low-level gear, survivability is really an issue with this build. Because of this, if you want to play Wolf Druid, the leveling process must be split into two phases (early game and late game).
Early game (Act 1 and 2)
During the early game, the Wolf skills you have aren't strong enough for you to rely only on this form. "Shred," which is the Wolf's basic attack, is going to be your strongest ability for a long time. It has a key interaction with frozen enemies and the earlier you learn how to use it, the better. Whenever you hit frozen enemies with Shred, it creates Ice Fragments that explode after a few seconds. Because of this, you want to use skills like "Lunar Assault" to freeze enemies and then use your basic attacks.
Although this interaction is strong, it is the most useful when facing bosses or rare enemies. When dealing with groups, you need a different strategy. While you only have access to the first tier of skill gems, use "Entangle." It creates vines on the ground that will damage nearby enemies. If you add the Poison 1 Support Gem, it will add a bit of damage over time to the equation.
Image: Grinding Gear Games via PolygonOnce you unlock the second tier of gems, you want to cut "Rolling Magma." When you use it, you turn into a dragon and launch fireballs, which bounce forward a couple of times. This is excellent for killing multiple enemies at once and it hits quite hard in the early stages of the game. Rolling Magma and Entangle will also be your best tools to keep uptime during boss fights in situations when they get away from you or you're incapable of attacking them otherwise.
As you level up and unlock "Pounce" and "Arctic Howl," you'll want to start practicing the build's early rotation. "Pounce" lets you jump at a location, marking the strongest enemy (the effect on the marked enemy depends on the Mark Gem you're using), and "Arctic Howl" freezes enemies who are close to being frozen while buffing your attacks. The idea is to use Pounce followed by Lunar Assault and pop Arctic Howl. While the enemy is frozen, use Shred, which is going to be buffed by the warcry.
Image: Grinding Gear Games via PolygonLate game (Act 3 and Act 4)
In the late portion of the campaign, the approach to fights won't change much. You will be stronger, build freeze faster, and, by using the Support Gems we listed in this guide, clearing maps will be quicker than before. Three skills will change how you play in these final acts: "Cross Slash," "Apocalypse," and "Lunar Blessing."
The Cross Slash skill is an area-of-effect melee attack that, when used, transforms you into the Wolf, gouges the ground with both hands Wolverine-style, and leaps backwards. Its base damage is really good, but the overall potency depends on the initial rotation. That's because Cross Slash can pick all the Ice Fragments you create using Shred and pull them to the center of the cross, concentrating all the damage on a single target. You should perform a Cross Slash only after hitting an enemy a few times with Shred.
Since in Act 3 and 4 you will be on crowded maps, Apocalypse is going to be extremely helpful to clear the areas. It invokes three types of elemental attacks — meteors, hailstorms, and crashing lightning — and hits all enemies around you. You acquire this skill in the Shaman ascendance passive skill tree. Because you deal a lot of elemental damage, you can quickly build the amount of Glory needed to constantly cast this skill.
Image: Grinding Gear Games via PolygonNow, the cherry on top of this iced-furry sundae is Lunar Blessing. This skill provides a buff based on the amount of Rage you have, massively raising your damage. Besides, it also shoots moonbeams at enemies around you. This is going to be your main buff and should be activated as soon as it comes off cooldown.
By the end of Act 4, this is how your rotation will look like:
- Pounce
- Lunar Assault
- Arctic Howl
- Shred
- Pounce
- Cross Slash
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