Dragon Quest VII Reimagined: How to Unlock All Vocations

1 week ago 3
Dragon Quest VII Reimagined How to Unlock All Vocations

Published Feb 3, 2026, 1:14 PM EST

Murillo Zerbinatto is a contributor from Brazil. He's an RPG enthusiast (with a focus on JRPGs) who has been around the world of games and content creation for more than five years now. He has a particular love for Final Fantasy and has absorbed all the content this long-running series offers, including its obscure spinoffs such as Dimension I & II, Explorers, and My Life as a King. While playing RPGs is already a time-sinking endeavor, Murillo doubles down by being a platinum hunter as well.

Many Dragon Quest entries feature a Vocation system, which is the equivalent of classes within Yuji Horii's universe. Dragon Quest III was the first title to introduce this mechanic, and its HD-2D remake recently revisited it, even adding a brand-new Vocation never seen before.

The classic Dragon Quest VII also featured Vocations, which gained experience independently of a party member's level and taught new skills at every rank up. Dragon Quest VII Reimagined hasn't just brought these Vocations back, it has also optimized them and even introduced a new mechanic called Moonlight, which allows a character to possess two Vocations at the same time.

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Although I feel the game takes a bit too long to unlock Vocations - it took me about 15 hours - once you do, it's pure joy. In the beginning, you will only have access to the beginner tiers, but once you master those, you gain access to intermediary and, eventually, advanced roles.

This guide will show you the prerequisites to unlock every Vocation in Dragon Quest VII Reimagined so you can optimize the process if you want to create a balanced party to save every isle in the world.

Starting Vocations

Dragon Quest VII Reimagined How to Unlock All Vocations (1)

Dragon Quest VII Reimagined gave a bit more depth to the starting vocations. Now, you can track the exact rank of each one and see which abilities they learn upon ranking up.

The initial ones also feature a Perk, a new mechanic added in the remake that functions like a Limit Break tied to your current Vocation. I will include all the starting Vocations here as well, even though you will likely have mastered them way before you reach Alltrades Abbey and acquire new Vocations.

Vocation

Perk

Skills

Fledgling Fisherman

Ocean’s Devotion - Each ally will neutralize the next attack that targes them.

Heal

Buff

Aqua Slash

Hornpipe

Squelch

Oomphle

Coral Grief

Lifeboat

Mini Mayoress

Shrewd Operator - See through enemy resistances, making elemental attacks more effective.

Frizz

Dazzle

Crack

Sizz

Bang

Heal

Fuddle

Kerfrizz

Heir Apparent

Royal Flush - Reduces defence while significantly increasing attack power and critical hit chance.

Flame Slash

Focus Strength

Mens Sana

Lightning Slash

Helm Splitter

Multislash

Cutting Edge

Wolf Boy

Born to be Wild - Causes the user to perform two arbitrary actions per turn, before tiring and falling asleep.

Aooo!

Chomp

Sic ‘Em

Nap

Call of the Wild

Destiny’s Dancer

Perfect Lockstep - Allows a portion of the user’s positive status effects to be passed on to a neighbouring ally.

Charm-Cha-Cha

Dodgy Dance

Kiss Me Deadly

Decoy Dance

Battle Dance

Soothing Song

Muscle Dance

Pink Pirouette

M-Pathy

Fuddle Dance

Death Dance

Kerplunk Dance

Chevalier

True Chivalry - Provides cover for the ally with the lowest HP and then delivers a counter-attack.

Focus Strength

Underpants Dance

Blockenspiel

Poof

Attack Attacker

Metal Slash

Multislash

Undead Undoer

Dragon Slash

A Cut Above

Block & Counter

Beginner Vocations

Dragon Quest VII Reimagined How to Unlock All Vocations (2)

All Beginner Vocations will be available as soon as you arrive at the Abbey and unlock the Vocation system. It is through the combination of two or more of these starting roles that you will eventually unlock the Intermediary ones.

Vocation

Perk

Skills

Warrior

Art of Chivalry - Provides cover for the ally with the lowest HP and then delivers a counter-attack.

Focus Strength

Blockenspiel

Attack Attacker

Metal Slash

Multislash

Undead Undoer

Dragon Slash

A Cut Above

Martial Artist

Critical Stance - Adopt a supremely powerful pose which ensures a critical hit.

Clap Trap

Leg Sweep

Mens Sana

Flying Knee

Back Atcha

Roundhouse Kick

Focus Pocus

Knuckle Sandwich

Mage

Mage’s Rage - Guarantees that all of the user’s spells will land critical hits for a few turns.

Frizz

Snooze

Dazzle

Bang

Frizzle

Sap

Sizzle

Kasap

Drain Magic

Blunt

Boom

Channel Anger

Kafrizz

Priest

Born Again - Restores all allies’ HP, removes any status ailments and revives any unconscious allies with a 100% success rate.

Heal

Squelch

Woosh

Buff

Midheal

Fizzle

Crackle

Swoosh

Multiheal

Benediction

Zing

Whack

Grace of the Goddess

Dancer

Tender Twostep - Allows a portion of the user’s positive status effects to be passed on to a neighbouring ally.

Charm-Cha-Cha

Dodge Dance

Kiss Me Deadly

Decoy Dance

Battle Dance

M-Pathy

Muscle Dance

Fuddle Dance

Pink Pirouette

Thief

Repeat Offender - Allows another action to be performed every time a status ailment is inflicted on an enemy.

Toxic Dagger

Klepto Clobber

Crag

Victimiser

Kacrag

Knumbing Knife

Persecutter

Craggle

Assassin’s Stab

Troubadour

Encore - A potent performance that temporarily reduces all allies’ MP costs to 0.

Accelerate

Soothing Song

Hymn of Air

Starburst Throw

Hymn of Light

Aria of Awakening

Hymn of Fire

Hymn of Ice

Divine Intervention

Acceleratle

Angel Song

Sailor

Gritty Ditty - Significantly increases all allies’ attack power and agility.

Mean Sweep

Tingle

Body Slam

Coral Grief

Helm Splitter

Stomp

Kamikazee

Lightning

Shepherd

Woolly Bullies - Summons a flock of sheep that will merrily join in with the user’s attacks.

Slumber Rumbaa

Heal

Ram Raid

Reheal

Woolly Blanket

Remidheal

Defuddle

Nap

Counting Sheep

Remoreheal

Lambpede

Jester

Play the Fool - Prat about to deftly dodge attacks from enemies who will also be easier to provoke into fits of laughter.

Hip Drop

Pratfall

Sobering Slap

Decelerate

One-Liner

Mighty Martyr

Deceleratle

Joke’s On You

Rib-Tickler

Weird Whacker

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Dragon Quest VII Reimagined How to Unlock All Vocations (3)

We now arrive at the Intermediary Vocations, which come with specific conditions for unlocking. In short, you need to master a specific combination of Beginner Vocations to access these.

Vocation

Perk

Skills

How to Unlock

Gladiator

Flashback - Abandons all attempts at defence in order to dramatically increase the power of physical attacks.

Blind Man’s Biff

Mercurial Slash

Cutting Edge

Falcon Slash

Double-Edged Slash

Boulder Toss

Punch in a Pinch

Unbridled Blade

Master Warrior and Martial Artist

Armamentalist

Elementary - Makes use of a mastery of the elements to significantly increase elemental attack power and elemental resistance.

Flame Slash

Gust Slash

Kasizz

Oomph

Miracle Slash

Magic Barrier

Double Jeopardy

Kacrack

Bounce

Flamesplitter

Kasizzle

Crushed Ice

Master Warrior and Mage

Sage

Twocus Pocus - Allows spells that are cast to also unleash echoes of themselves.

Squelch

Insulatle

Midheal

Kaswoosh

Moreheal

Kabuff

Kazing

Thwack

Kaboom

Fullheal

Caster Sugar

Kaswooshle

Magic Burst

Master Mage and Priest

Luminary

Showtime! - Makes it easier for all allies besides the user to get worked up.

Grand Stand

Harvest Moon

Pass the Torch

Snap, Crackle, Poof

Oomph

Hustle Dance

Have a Ball

Gold Rush

Miracle Moon

Master Dancer, Troubadour and Jester

Pirate

Deck the Swabs - Boosts attack power and defence with every attack that is unleashed and also restores HP to boot.

Power Throw

Hatchet Man

Twister Fists

Scrap Mettle

Maelstrom

Axes of Evil

Blast It All

Parallax

Master Thief and Sailor

Paladin

Knight Watch - Adopts a knightly stance that reduces damage taken while increasing the likelihood of blocking attacks to its absolute maximum.

Kabuff

Wind Sickles

Midheal

Squelch

Forbearance

Immense Defence

Miracle Shield

Thin Air

Multiheal

Zing

Defending Champion

Kerplunk

Pearly Gates

Master Monk and Priest

Monster Master

Positive Reinforcement - Makes it more likely that a powerful monster will answer the call when performing a summon.

Summon Slime

Animal Magnetism

Zam

Dazzle

Summon Zombie

Zammle

Sow Chaos

Summon Beast

Kazam

Summon Dragon

Master Thief and Shepherd

Advanced Vocations

Dragon Quest VII Reimagined How to Unlock All Vocations (4)

There are only three Advanced Vocations in Dragon Quest VII Reimagined, and as you might imagine, they are all very much worth the effort. It takes a while to unlock them, even if you are focused solely on that goal. This is actually a good thing, as it gives you a clear objective while you invest hours upon hours rescuing islands.

Pay close attention to the wording for the Hero unlocking conditions. Don't be a dum-dum like me and think you need to master all six previous vocations. You only need to master three out of the following: Gladiator, Paladin, Sage, Luminary, Armamentalist, or Monster Masher.

Vocation

Perk

Skills

How to Unlock

Champion

Divide - Creates a pair of doppelgangers of the user, ensuring that the next attacking ability hits with three times the manpower!

Hand of God

Breezeblocker

Brightsplitter

Multifists

Counter Wait

Fatal Flash

Big Banga

Blade of Ultimate Power

Master Gladiator and Paladin

Druid

That Special Summon - Summons a powerful spirit at the start of each turn for the next four turns.

Pyre o’ Fire

Magma Blast

Lightning Storm

Kafrizzle

Sage’s Breath

Kacrackle

Omniheal

Kaboomle

Frizz Cracker

Master two of these Vocations: Sage, Luminary or Pirate

Hero

Mark of the Hero - Allows the user to perform special abilities that are off-limits to anyone but true heroes.

Kaclang

Kabuff

Zap

Poof

Gigaslash

Multiheal

Sword Dance

Kazing

Kazap

Disruptive Wave

Gigagash

Master three of these Vocations: Gladiator, Paladin, Armamentalist, Sage, Luminary, Pirate or Monster Master

What are the Best Vocations in Dragon Quest VII Reimagined?

Dragon Quest VII Reimagined How to Unlock All Vocations (5)

The remake also brought a symbolic change to the Vocation system. In the original game, characters kept every skill learned from Beginner Vocations, while Intermediary and Advanced skills were only usable if that specific class was equipped.

In this remake, you don't keep the abilities of any Vocation once you change it. To compensate, we have the new Moonlight feature, which lets a character assume two Vocations simultaneously to expand their customization potential.

Monster Vocations have also been removed in Dragon Quest VII Reimagined, with Monster Hearts being converted into rewards for hunting Vicious Monsters.

So, what are the best Vocations and combinations in Dragon Quest VII Reimagined? In my experience, it depends heavily on your party composition and several other factors. I generally like to build a group where two characters are aggressively offensive and the other two act as support to keep everyone buffed or healed.

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As you can see from the image above, I kept many of my characters in the Hero Vocation because, besides having heavy-hitting skills like Gigagash, it also possesses Multiheal and Kazing, making it a top-tier support role. There is nothing more frustrating than a Zing failing at the worst possible moment.

In terms of Moonlight, I preferred choosing Vocations whose Perks made the most sense for the situation. I know it looks weird to see the protagonist as a Fledgling Fisherman, but its Vocational Perk is extremely useful against certain boss battles since it protects all party members from an attack.

Maribel was a Druid, which has the best spells in the game, Moonlighting as a Mage, because the Mage's Perk guarantees spells' critical hits. Since she was equipped with the Clawcerer Heart, which makes critical spells 50% more effective, once Maribel got worked up, every spell smelled like a victory.

Ultimately, speaking as someone who killed every superboss but didn't explore every single build, I feel the Advanced Vocations are the easiest to build around. They naturally possess the strongest abilities in the game, yet you can still take advantage of Perks from earlier Vocations to maximize your combos.

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Released February 5, 2026

ESRB Everyone 10+ / Comic Mischief, Fantasy Violence, Mild Blood, Mild Language, Mild Suggestive Themes, Use of Alcohol

Publisher(s) Square Enix

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