There are plenty of puzzles in Crimson Desert, with some of them being required to use the game's fast travel system and others being a part of questlines. Many of the puzzles you will solve consist of Abyss Cressets and Sanctums.
There are several Sanctums that must be cleansed to complete the quest for the Witch of Wisdom. To accomplish this task, you essentially need to put the Sanctums back together, restoring them to their former glory.
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If you are up in the snowy mountains of Hernand, you may have come across the Sanctum of Benediction. Let's break down how to solve this puzzle in Crimson Desert.
Unlocking the Sanctums
There are several Sanctums that must be cleansed in Crimson Desert, but you won't have access to them right away. Instead, you will need to progress the game's main story until you meet the Witch of Wisdom in chapter 5.
Unfortunately, if you visit these Sanctums too early in the game, you will see a text appear that states you have not met the correct person yet to access this area, requiring you to progress the story further before you can complete the puzzle.
Once you have met the Witch of Wisdom, you will have access to all the Sanctums scattered around the map. Of course, you will still need to complete the puzzles in each location.
Sanctum of Benediction Location
The Sanctum of Benediction is located in the northern part of Hernand. If you are traveling from the main town, you will head west into the snowy mountaintops.
We recommend following the path north from the Spire of the Stars, as this path isn't extremely treacherous, and there are some fast travel locations along the way that can act as solid waypoints.
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Cleansing the Sanctum of Benediction
When you first reach the Sanctum of Benediction, it will be surrounded by enemies. You will need to take out all the enemies before you can solve the puzzle and cleanse the Sanctum.
Once this is done, locate the large structure at the top of the Sanctum. From here, head back down the stairs leading up to the structure and enter the room partway down the steps.
Use Axiom Force to pick up the power block inside the room. The power block is very obvious. Take this block and place it in the open slot in the upper structure of the Sanctum. Use Force Palm to push the block into place and give it power.
Now that this is done, you will need to replace one of the balls placed on the towers around the central structure. Face away from the structure and locate the window above the stairs.
Climb onto the window ledge, and you should be able to spot the ball inside the room through the window. From here, use Axiom Force to grab the stone orb and pull it into your Kuku Pot that you got from rebuilding the kiln earlier in the campaign.
Drop from the ledge, go back over to the structure, and discard the orb from your Kuku Pot. This will make it appear next to you. You can now use Axiom Force to place the orb on top of the tower with the missing top.
You don't need to be perfect when placing the orb on top of the tower. It won't fit perfectly, but it won't matter. Once placed, climb on top of the tower, jump, and use Force Palm to slot the orb into place, completing the structure.
With the structure complete, you will see it powering on. You will also get a cutscene where the Witch of Wisdom appears, and thank you for your service.
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Released March 19, 2026
ESRB Mature 17+ / Blood, Drug Reference, Intense Violence, Strong Language
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