Silent Hill Using Destructive Pattern Call Of Duty Had To Stop

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Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur. 

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In a surprise move, the Silent Hill franchise is going to be adopting a bold new release strategy, one that is so destructive that the Call of Duty series is moving away from it.

The Silent Hill franchise was long considered dead, with Konami seemingly losing interest, especially after Hideo Kojima left the company and P.T./Silent Hills was cancelled. Konami has since done a 180, with Silent Hill 2’s remake and Silent Hill f being huge hits.

Silent Hill f Hits 1 Million Sales Mark in a Single Day Outpacing SH2 Remake

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The Silent Hill franchise is back in a big way, and fans can expect way more of it. In a message to Famitsu, Konami’s Motoi Okamoto said the aim is for Silent Hill to move to an annual release schedule.

Why Annual Silent Hill Games Are A Terrible Idea

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Video game franchises with annual releases aren’t unusual, especially in the sports genre. The problem is that video games are expensive to make and require a lot of time in production to be as good as they can be.

The other problem with annual iterations is that it dilutes the audience's interest. This has been seen with Call of Duty: Black Ops 7, which received such a hostile reception that the developers apologized, and Activision Blizzard has since moved away from annual releases within the same sub-series.

The Silent Hill franchise has produced some incredible games, but there is usually a gap in time between releases. If a new Silent Hill is coming out every year, then it’s going to dilute the appeal, with people growing weary of returning to the haunted town so quickly.

At this rate, Silent Hill is going to shift from being a place of nightmares to a tourist trap that is full of people who condemn themselves for their crimes. Maybe they can get Pyramid Head to run a T-shirt stand.

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Silent Hill

Systems

PlayStation-1

Released January 31, 1999

ESRB M For Mature 17+ Due To Animated Blood and Gore, Animated Violence

Engine Unreal Engine

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