Published Apr 30, 2026, 9:00 AM EDT
Ben Veress is a Contributing Features Writer based in Melbourne, Australia. Starting his gaming journey with Star Wars Episode 1: Jedi Power Battles on the PS1, he quickly developed a passion for all things gaming. He's written for several sites since, including Kotaku AU, Gizmodo AU, Vice AU, Pedestrian.TV, and many more.
Square Enix just held its annual FanFest in Anaheim last week and debuted their new teaser trailer for Final Fantasy 14's upcoming expansion, Evercold, releasing January 2027.
The trailer showed that the Warrior of Light and fellow companions Estineon and Alphinaud will be travelling to the Fourth Shard, a land engulfed in ice and ruled by terrifying giants, which has driven its people to flee to the skies.
A giant world tree would also be emphasized in the trailer, prompting eagle-eyed fans on Reddit to start connecting the dots as to what may have happened to the Fourth before our arrival. Given that the expansion is taking inspiration from Norse mythology, we can only assume that this world is undergoing some form of Fimbulwinter, and it'll be up to us to restore the world and save its people as we did for The First in Shadowbringers.
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World Trees also aren't a unique concept to the game, and have been staring at us this entire time. Reddit user /u/Kaellian would point out in a post over a year ago about the many references to World Trees in Eorzea, and their shared connection through several different shards. With evidence like that, we're sure to see those seeds Yoshi-P and the narrative team laid years ago finally take root.
What is the World Tree Theory?
Gather around, folks, because this is going to get complicated. The World Tree theory is a fairly convoluted red string board connecting various threads of lore in Final Fantasy 14 involving trees, serpents, and other allusions to Norse Mythology throughout the game's many patches.
Fans believe that Final Fantasy 14's world tree is being established to function similarly to Yggdrasil in Norse Mythology, which holds the Nine Realms together as Nidhogg, the serpent dragon, gnaws at its roots. With both Hydaelyn and Zodiark now dead, our characters have been warned that a rejoining is happening organically, with the shards on the path to collide with The Source.
In the new trailer for Evercold, we see a focus on a great tree-like structure, which also looks very similar to The Crystal Tower in Shadowbringers, which may also hint at how our Warrior of Light will be able to travel to this shard.
The World Trees have always existed as part of Final Fantasy 14's lore, but it hasn't ever really been the focus within the narrative. We're first introduced to the Guardian Tree in The Black Shroud at the Twelveswood, although if you haven't played through the White Mage job quest line, it's possible to have missed this part of the lore. We also learn during the tank quest in 6.0 about how an ancient sentinel tree can be reconnected to restore the aether balance in a region.
However, Dawntrail has recently taken a focus on the topic thanks to its Arcadian raid series and the new Vana'Diel Alliance Raids connecting to Final Fantasy XI's expansion, Seekers of Adoulin, which would feature two twin world trees: One thriving, and another whose dying roots are spreading throughout different zones in the world.
What adds more fuel to the speculation is that Solution 9, one of the key locations in Dawntrail, was modeled after Final Fantasy IX's Lifa Tree, and serves a similar purpose of redistributing life back into the Lifestream. Speaking of the Lifestream, the new teaser trailer in Evercold specifically referred to The Promised Land, a location mentioned in Final Fantasy VII, which also heavily focused on the Lifestream.
We're sure to see those seeds Yoshi-P and the narrative team laid years ago finally take root.
Looking further back in Final Fantasy 14's lore, we're also told that a World Tree exists in Meracydia during the Warring Triad quest line in Heavensward. Director Yoshi-P has gone on to say that he's deliberately held off on revealing more about the location, as it would reveal too many of the game's secrets. A helpful NPC would also tell us about a World Tree in the Ninth shard in Conde Petie, which could hint that there are other Trees of Life sundered across different dimensions that are now withering away without Zodiark to control the aetheric flow.
Fans have been hunting down all these allusions in the past year, and are assuming that we'll be building our own version of Yggdrasil in Evercold, which will help us move between the different shards and help restore them.
With all these surrounding threads hanging around, we're likely going to see some of this symbolism ultimately pay off in the upcoming expansion.
How Dawntrail Has Been Foreshadowing Evercold
Since Dawntrail's release, we've seen countless allusions to North Mythology, setting us up for a similar story to be visited in future content.
Recent patches have introduced Calyx and Halmarut, two members of "The Winterers" who are warning that a "Withering" is about to occur, and are taking drastic measures to ensure some sliver of mankind survives. In Halmarut's introduction, she warns the Scions that with Hydaelyn, who originally sundered the worlds, now gone, the Source is yearning to be made whole again, and the remaining reflections are looking to rejoin.
These rejoinings would be vastly different from the ones the Ascians had previously caused through Umbral Calamities, and instead would cause Etheirys to return to a state where mankind had yet to emerge. Almost like during Fimbulwinter, where only select humans would survive inside the World Tree until it was over.
Knowing this, Halmarut visits the Fourth shard, a world already frozen in ice whose people have taken to building a new civilization in the skies.
The recent raid series has also been lending more credibility that this is the direction Evercold may be heading. In the new Stadium Raids, we're told of an ominous premonition: "The Lifestream that sleeps in the deep slowly sheds its skin of old. Eventually, the Lifestream devours its own tail, and renders new flesh using its own. The pain felt will cause the earth to quake, the mountains to crumble, and the rivers to run dry."
This is most likely a metaphor to explain the Umbral and Astral cycle the Lifestream represents, but could also refer to an inciting incident within the Lifestream, which may have occurred on the Fourth or will happen in our world.
We're also introduced to the technology "Cold Stasis," which preserves human bodies in a state of suspended animation and can halt the progression of incurable diseases. We're told of the disease psychonekrosis, which degrades a person’s soul and leads to inevitable death. The only cure for the disease is the Drop of Life, found only within the heart of the Lindwurm, a great giant serpent.
I'm unsure if this is foreshadowing how we'll later restore the Fourth from its own cold-induced landscape, but it would be a great way to have the raids tie in with the main story.
Honestly, there's enough vague speculation here to keep an Elden Ring fan fed for the next few months, but with the reveals in 7.5, it's safe to say that we're starting to see the pieces come together.
In the most recent patch, we learn more about Azem's Stone, which helped us travel back to the Thirteenth in the most recent patch. It's likely that with the stone, and Halmarut forging a path to the Fourth for us, we'll be able to help build a bridge to this new location.
It's also likely possible that we'll be looking to connect all the shards through some form of Yggdrasil stand-in, whether it's by literally connecting different shards' World Trees together, or something symbolic of it. For example, like how the Crystal Tower from the First was used as a catalyst to bring us to that reflection.
After Halmarut's set up in the most recent patch, fans are betting that she'll be playing a similar role as Emet-Selch in the upcoming expansion, guiding us throughout the shard while also being a catalyst for why the world is the way it is. What might deviate this time around, is that Halmarut may potentially be less of an antagonist, and might be instrumental in helping the party establish this shard's Yggdrasil.
It's tough to know now if this serpent analogy in the Lifestream will remain metaphorical, or if we're going to see something manifest from it. Some fans believe that there are hints that something is poisoning the Lifestream now that Zodiark is gone, and with the mentions of The Promised Land, this could be a way to introduce Final Fantasy VII's secondary villain, Jenova, into the story.
Either way, Square Enix have done an impressive job getting the fanbase excited for the upcoming expansion after facing a lull following Dawntrail's immediate release. With Yoshi-P suggesting that he's eager to relaunch Final Fantasy 14, it's possible that Evercold is building up to a serious revamp for the series and how we see the world.
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Released July 2, 2024
ESRB Teen // Blood, Language, Partial Nudity, Sexual Themes, Use of Alcohol and Tobacco, Violence
Developer(s) Square Enix
Publisher(s) Square Enix
Engine Proprietary
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