There are two ways developers can go with a tabletop-game-to-video-game adaptation. They can go the Gloomhaven route, and directly recreate the tabletop game in digital form, or they can go in Baldur's Gate 3's direction by taking the world, lore, and general vibe as inspiration for a whole new experience. Terrinoth: Heroes of Descent follows that second option.
Announced today by The Dungeon of Naheulbeuk: The Amulet of Chaos developer Artefacts Studio and Waven publisher New Tales, Terrinoth is a tactical RPG based on Fantasy Flight Games' Descent tabletop universe, more specifically Descent: Legends of the Dark. Ahead of its announcement, GameSpot had the chance to play two early missions in Terrinoth: Heroes of Descent and speak to its developers, and we learned why Artefacts Studio took the road traveled by Baldur's Gate 3 and not Gloomhaven.
The party screen seen between missions in Terrinoth: Heroes of DescentTerrinoth: Heroes of Descent is technically a prequel to Descent: Legends of the Dark, following a ragtag group of tabletop RPG character-archetype clichés as they fight off thieves, undead, vampires, and other evil forces ravaging the titular world. While the original tabletop game has players placing tiles to build dungeons and frequently interfacing with a mobile companion app, Terrinoth: Heroes of Descent is a tactical RPG with an original story and neither of those features.
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